Forester
Controlling the dense jungles in Irdya is important, also for the desert people. With most troops staying in garrisons and guardposts, some are given the duty of patrolling and carrying out various tasks in these woods. Foresters tend to welcome this distraction from constant bullying and some unsettling occurrences widespread thoughout the military.
Information
Advances from: | Archer |
Advances to: | |
Cost: | 22 |
HP: | 48 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | lawful |
ID | Wild Forester |
Abilities: |
Attacks (damage - count)
short sword melee | 4 - 4 blade | ||
crossbow ranged | 8 - 3 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 30% | |
Hills | 2 | 60% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |